[GLOBAL] [ACCEL{6F1D2B60-D5A0-11CF-BFC7-444553540000}] ;カメラ通常移動感度 NORMAL_CAMERA_UP= SCALE=2.50, ACCEL=0.0 NORMAL_CAMERA_DOWN= SCALE=2.50, ACCEL=0.0 NORMAL_CAMERA_LEFT= SCALE=2.50, ACCEL=0.0 NORMAL_CAMERA_RIGHT= SCALE=2.50, ACCEL=0.0 ;視点回転感度 MANIPU_CAMERA_UP = SCALE=0.85, ACCEL=0.0 MANIPU_CAMERA_DOWN = SCALE=0.85, ACCEL=0.0 MANIPU_CAMERA_LEFT = SCALE=0.85, ACCEL=0.0 MANIPU_CAMERA_RIGHT = SCALE=0.85, ACCEL=0.0 [CTRL{6F1D2B60-D5A0-11CF-BFC7-444553540000}] NAME =マウス NORMAL_CAMERA_UP = MAXIS_Y<-> NORMAL_CAMERA_DOWN = MAXIS_Y<+> NORMAL_CAMERA_LEFT = MAXIS_X<-> NORMAL_CAMERA_RIGHT = MAXIS_X<+> USE_SKILL = MBTN_1 NPC_ACTION = MBTN_1 ; マウス中ボタンはzキー TARGET_ACTION = MBTN_3 MANIPU_CAMERA_UP = NONE MANIPU_CAMERA_DOWN = NONE ; マウス外左右ボタンで回転 MANIPU_CAMERA_LEFT = MBTN_4 MANIPU_CAMERA_RIGHT = MBTN_5 ; マウススクロールでズーム ZOOM_IN = MAXIS_Z<-> ZOOM_OUT = MAXIS_Z<+> CAMERA_DEFAULT = NONE MOVE_LEFT = NONE MOVE_RIGHT = NONE STEP_LEFT = NONE STEP_RIGHT = NONE SITDOWN = NONE JUMP = NONE TOGGLE_AUTORUN = NONE FRIEND_TARGET1 = NONE FRIEND_TARGET2 = NONE FRIEND_TARGET3 = NONE FRIEND_TARGET4 = NONE FRIEND_TARGET5 = NONE TOGGLE_ENEMY_TARGET = NONE SELECT_SKILL1 = NONE SELECT_SKILL2 = NONE SELECT_SKILL3 = NONE SELECT_SKILL4 = NONE SELECT_SKILL5 = NONE SELECT_SKILL6 = NONE SELECT_SKILL7 = NONE SELECT_SKILL8 = NONE ; 上下スクロールに"固定の"スキルを割り当てたい場合には ; 上記のズーム部分をNONEに設定した上で以下の様に。 ;SELECT_SKILL7 = MAXIS_Z<-> ;SELECT_SKILL8 = MAXIS_Z<+> ; スクロールによるスキル選択は無効化 ;SELECT_SKILL_FORWARD = MAXIS_Z<-> ;SELECT_SKILL_BACK = MAXIS_Z<+> SELECT_SKILL_FORWARD = NONE SELECT_SKILL_BACK = NONE CAMP_WINDOW = NONE MAP_WINDOW = NONE FRIEND_LIST_WINDOW = NONE POL = NONE TELL_RESPONSE = NONE VOICE_COMMAND = NONE CURSOR_UP = MAXIS_Y<-> CURSOR_DOWN = MAXIS_Y<+> CURSOR_LEFT = MAXIS_X<-> CURSOR_RIGHT = MAXIS_X<+> MENU_OK = MBTN_1 MENU_SUBOK = MBTN_2 MENU_CANCEL = NONE MENU_SCROLL_FORWARD = MAXIS_Z<+> MENU_SCROLL_BACK = MAXIS_Z<-> TOGGLE_WEAPON = NONE CAMERA_MOVE = MBTN_2 ITEM_GET = MBTN_2